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glslang: update versions, simplify patching #19980
glslang: update versions, simplify patching #19980
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Removed versions that are more than a year old.
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@valgur I had a similar, yet different version bump PR open and found your changes more solid than mine. Now unfortunately I need a new glslang version for an update on [vsg ](Add shader-compiler option and versions 1.0.6, 1.0.7 and 1.0.8 #18996) to support the internal shader compiler. Cheers |
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@valgur Any news on this PR? |
Conan v1 pipeline ✔️All green in build 1 (
Conan v2 pipeline ✔️
All green in build 1 (
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There have been 3 SDK releases since this PR was opened, but I think we can wait for this to be merged to get those new versions in. |
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LGTM.
- I read the upstream's license and is hard to track here, it change any version, as it lists the dependencies too. Plus, depending the part of the code, it include or not open source licenses. Grouping looks okay.
- The replace is still fragile, but than before. Maybe opening an issue to upstream asking to not enforce fPIC or using passing user definition as preference.
- Now they are using vulkan- as prefix in their releases.
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LGTM
Depends on